Campaign Adventures

3.5e NPC Generator | Treasure Generator | Town Generator | RPG Utils | Dungeon Generator | RPG Now
Magic | D&D | Figures | 3.5 SRD | Maps | Map A Week | d20 System | d20 Monsters | Crocodile Figures
Mold List | Projects | Egyptian Tombs | Dungeon Arena | Fieldstone Dungeon | Starship Interiors | Hirst Forums
subglobal4 link | subglobal4 link | subglobal4 link | subglobal4 link | subglobal4 link | subglobal4 link | subglobal4 link
subglobal5 link | subglobal5 link | subglobal5 link | subglobal5 link | subglobal5 link | subglobal5 link | subglobal5 link
subglobal6 link | subglobal6 link | subglobal6 link | subglobal6 link | subglobal6 link | subglobal6 link | subglobal6 link
subglobal7 link | subglobal7 link | subglobal7 link | subglobal7 link | subglobal7 link | subglobal7 link | subglobal7 link
subglobal8 link | subglobal8 link | subglobal8 link | subglobal8 link | subglobal8 link | subglobal8 link | subglobal8 link


Campaign Adventures - Home

small logo

Game Maps

We design and produce game maps. For the moment we are concentrating on Wizard's of the Coast's Dungeons & Dragons v3.5. Well the maps can be for any game system you want, but the adventure write up we include with the purchased maps are being developed for D&D 3.5 using the SRD d20 material. In fact these 'Modules' are free of charge and can be downloaded from this site at any time. We are also happy to post your adventures for our maps as a free download too. We simply don't have time to write up more than one adventure per map, even though there are numerous possibilities and different difficulty levels they can be designed for. To submit your adventures for our maps contact: info@campaignadventures.com

Our Maps

We print our own maps on large format photo and engineering printers, we have both 24" and 36" printers capable of 600dpi printing. We also have 27" and 42" laminators, as well as a 42" flatbed scanner. We can print single or double sided maps. We offer map sets designed to be incorporated directly into an existing campaign. We can also customize maps for you, just just let us know what you need: info@campaignadventures.com

We find, that for high detail and adequate game play, 300 dpi works well for most game maps. We try to concentrate on maps that you can use in your existing campaign, so you are not likely to find maps of entire continents here.

Other Maps

We can print any map. We have downloaded many of the maps from Wizards, Map of the Week. We resize them and enhance the dpi to make them look good. We then print and laminate them. We've even enlarged campaign continent maps for games like Eberon, and the like. We can even print your maps. Just let us know what you have, or we can design one for you. Email us for a quote.

Board Games too... This all started with a board game we concieved back in 1978. We started with blank hex map sheets from Avalon Hill, a pack of felt pens, and our own home made game counters. We've come a long way since then. Our concept game is in Alpha testing, and we're not sure right now how it will get released, check the link for details.

Map set Our first map set is ready! Three dungeon maps and encounters! The first level is pretty simple, a dozen cavern rooms. It gets tricky beyond that. We are offering the set with double sided printing including two wilderness maps on the reverse, and a farming villiage as the focal point for the adventure. We've play tested it, and it works well. Click the link for details.

The Fortress Feedback from gamers and game masters indicated that a fortress was needed. We now have an 'E' size drawing fortress in full color. For non-engineering geeks, that's 36x48 or 3 by 4 feet. When we rolled it out on our game table we realized we needed a bigger table! The fortress bosts 36 encounter points or rooms.

Village Expansion Although not required for playing with our first map set, the farming villiage included with the set now has a single double sided map that you can cut out 6 floor plans for the village buildings. We are working on a complete write up for the village, and later some expansion adventures for story lines in the villiage. Sort of a 'module' for the village itself.

Latest News...We've come up with a new campaign module that will be released in the spring of 2011. Cover and back artwork by Caitlin Schneider, including other artwork by William McAusland.


Game Counters Too... Our game development since 1978 has honed our skills for game counters. We've actually made double sided counters that look good after being cut!. Our paper craft skill has come a long way. We even have round counters and magnetic counters for board games, click the link for details.

About Us | Site Map | Privacy Policy | Contact Us | ©2007 East Side Computers